

It is also possible to become widowed through the death of a partner. As with a real family, time spent around and interacting with them will keep the bond between them strong and reduce the chance of them leaving. Divorce with the player's spouse can occur, and can be initiated by either the spouse or the player themselves. In Fable II, it is possible for the player's character to get married (including same-sex marriage) and have children, and to engage in adultery, group sex, bigamy, and polygamy. The three choices are Dalmatian, Bloodhound and Husky. In the new downloadable content (DLC), "See the Future", it is possible to change the dog's breed with potions. The appearance of their dog will also mirror the player's choices and changes color depending on the player's alignments if the player is neutral it will remain grey, being good will turn the player's dog's coat to golden and evil will turn it to black. It can also aid as best it can in combat situations. The dog can learn tricks, fight enemies and find treasure, and lead the way to quest objectives (when required). This dog follows the player almost all of the time during the game. The player's companion is a dog which the player befriends as a child. If the player runs away from a cutscene which contained important information, the character will await the player's return. In the fully interactive cutscenes a player can use their expressions during the dialogue or even run away from the scene, thus skipping it afterwards the player can return to the cutscene location to start it again. According to Lionhead Studios, the non-interactive cutscenes consume less than five minutes of game time. There are both interactive and non-interactive cutscenes in the game. 11 External links / Ikstörnol liŋks / 外部連結.Unlike the original, the player may choose to be either male or female, whilst also choosing a character's sexuality, allowing for marriage and sexual liaisons with male and female NPCs.Ĭreative Director Peter Molyneux played a major role in presenting this game to the public, as he did in the lead-up to the release of the original Fable. Guns are still primitive, and large castles and cities have developed in the place of towns. The game takes place in the fictional land of Albion, five hundred years after Fable's original setting, in a colonial era resembling the time of highwaymen or the Enlightenment. A compilation of the game, and its two downloadable content packs, was released on October 7, 2009, titled the "Game of the Year" edition. The sequel to Fable and Fable: The Lost Chapters, it was originally announced in 2006 and released in October 2008. Template:Infobox VG Fable II is an action role-playing game in the Fable game series game series developed by Lionhead Studios and published by Microsoft Game Studios for Xbox 360.
